Teie veebilehitseja on aegunud. Kiiremaks ja turvalisemaks lehe sirvimiseks laadige alla uus veebilehitseja siit.
Rae Golf Local Rules 

  • Distance markers to the centre of the green: white – 200 m, yellow – 150 m, red – 100 m
  • Penalty areas are marked with yellow and red stakes (Rule 17).
  • Immovable artificial obstructions are built roads, benches, distance markers, course maps next to tee areas, ball washers, the covers of sprinklers and wells, electrical panel boxes (Rule 16.1).
  • The right-hand penalty area of hole #1 and the opposite shore of the right-hand ditch and the area behind it, incl. the road is considered out of bounds (Rule 17.1e).
  • The trees and plants marked with a blue ribbon or line are considered out of bounds and it is not permitted to play the ball from there. The player must take mandatory relief (Rule 16.1f).
  • Ground under repair is marked with blue stakes or a blue line (Rule 16.1).
    The boundaries of the course are marked by white stakes as boundary objects (Rule 8.1a).
  • When playing hole #11, the fringe areas of hole #12 (grass is of fairway height or lower) are considered out of bounds.
  • When playing hole #17, the fringe areas of the temporary range (grass is of fairway height or lower) are considered out of bounds (Rule 18.2a).
  • Preferred lies on the fairway – when the player’s ball is on the short grass of the fairway (grass is of fairway height or lower), the player may move the first ball or another ball within one club-length from the initial location of the ball, but not closer to the hole from where it originally lay. The ball must be placed according to Rules 14.2b(2) and 14.2e. Before lifting the ball, mark the location of the ball. When taking relief according to the preferred lies rule, a player may clean the ball.
  • The ground under repair behind the green of hole #9 is the out of bounds area. The player must take free relief and continue the game from the nearest drop zone to the ball (Rule 14.3).
  • Interruption of the game (Rule 5.7)
  • The following signals are used for interrupting and continuing the game: Immediate interruption due to approaching hazard: 1 long signal
  • Interruption due to non-hazardous situation: 3 consecutive signals
    Continuation of the game: 2 consecutive signals
  • Please note: When a game is interrupted due to an approaching hazard, all practice areas will be closed immediately as well.